UPDATE: With over 125,000 tournament matches played in just two days, we are officially extending the Tournaments Steam Beta until 11am PST on Monday, February 26! (2pm EST/8pm CET).
We want as many Steam players as possible hopping into tournaments this weekend, so be sure to create tournaments for you and your friends, your team, or some awesome 128-team Dropshot-Rumble madness for all to enjoy!
With the beta extension comes TWO very important reminders:
- If you are participating in RLCS Qualifiers this weekend, you MUST play using the 'live' version of Rocket League on Steam. See below for details on how to revert to the 'live' build from the 'beta' build.
- If any server or stability issues arise with the Tournaments Beta, we may turn off the build over the weekend. Keep a close eye on our Twitter page for updates should this occur.
Original Story: We can’t wait for you all to check out our Tournaments Beta on Steam this week. Before you hop into Rocket League's ‘February Madness,’ however, we have some additional details and tips for you to keep in mind while enjoying the new feature.
We will be gathering feedback on the /r/RocketLeague subreddit all throughout the beta -- please drop by and let us know about any issues that you run into. You can also use #RLTournamentsBeta on Twitter to talk about your experience in the beta, call out issues, and more!
Reminder: This Tournaments Beta is only available on Steam. Players on Nintendo Switch, PlayStation 4 and Xbox One will not be able to access the Tournaments Beta.
Beta start time: Wednesday February 21 (today!), 10am PST (1pm EST/7pm CET)
Beta end time: UPDATED: Monday February 26, 11am PST (2pm EST/8pm CET)
How to Access the Beta
- Go to your Steam Library on your computer and right-click Rocket League
- Choose ‘Properties,’
- Click the ‘BETAS’ tab in the pop-up window
- Select ‘Tournaments Beta’ from the drop-down list
- After closing the pop-up window, your Steam client will update Rocket League to the beta.
- If you don’t see the Tournaments Beta option under the ‘BETAS’ tab at the start time, try restarting Steam or your PC after the beta begins.
Note: If you want to disable the beta, go back to the ‘BETAS’ tab, and select ‘NONE - Opt out of the beta program,’ and Steam will then update Rocket League back to your normal ‘live’ version of the game.
‘Beta’ Rocket League vs ‘Live’ Rocket League
As you’re hopping into your first tournament, remember that the Tournaments Beta has limited functionality outside of the new Tournaments feature compared to the ‘live’ version of Rocket League that you normally play on PC. Some of the differences and limitations you should keep in mind are:
- The Tournaments Beta has no online matchmaking outside of the Tournaments environment
- You cannot trade with other players, trade up items, or use Crates and Keys in the Tournaments Beta build
- You will have access to most of your item inventory, but some newer items (e.g.: some items from the Victory Crate) may not appear. This is normal, and those items are still in your inventory in the ‘live’ version of Rocket League
- Some of your settings may not carry over to the Tournaments Beta
- You may see a preview of some new content or features (like expanded color options) in the Tournaments Beta
If you plan on switching back and forth between ‘Live” Rocket League and the Tournaments Beta, you may want to backup your save data files just in case. You can do this by going to the following folders:
- Documents\My Games\Rocket League\TAGame\SaveData\DBE_Production
- ~/Library/Application Support/Rocket League/TAGame/SaveData/DBE_Production/
- ~/.local/share/Rocket League/TAGame/SaveData/DBE_Production/
Tournaments Beta Known Issues
Like any test, you may encounter some quirks and stability issues during the Tournaments Beta. Some of these include…
- Crashing if you leave a Tournament early before your series of matches has concluded
- Occasional crash when you leave a tournament
- You can run ‘Hoops’ tournaments, but there may be stability issues throughout
- Tournament messaging appearing after you ‘Unsubscribe’ from a Tournament
- Audio bugs when entering a match or training
- Issues when multiple party members try to join a tournament at once
- Join match loops if a user or split-screen user are removed from a tournament team
- Third-party mods/programs may cause the Tournaments Beta to crash
Last but not least? Thank you to our Steam community for helping us test the Tournaments system, and have fun!