Scheduled Release: 3/10/2020, 10 a.m. PDT / 5 p.m. UTC

THE HEADLINES

  • Blueprints can now be traded in

  • Some default settings under Camera, Controls, and Interface have changed

  • Added Dynamic Range controls to the Audio menu

  • Spike Rush added as a Mutator preset

NEW CONTENT

General

  • Ignition Series Blueprints will be available as drops after select Online Matches starting on March 11, 2020 at 10 a.m. PDT / 5 p.m. UTC

CHANGES AND UPDATES

Blueprint Trade-Ins

  • You can trade in five Blueprints for one random Blueprint of the next-highest rarity

    • All five Trade-in Blueprints must be from the same series

      • The Blueprint you receive from the trade-in will be from the same series

    • All five Trade-in Blueprints must have the same rarity

  • To trade in Blueprints

    • Go to the Blueprints tab in your inventory

    • Click the left stick (or right-click with mouse) on one of the Blueprints you want to trade in

    • A new window will appear displaying all Blueprints that match both series and rarity

    • Select the remaining four you want to trade in

  • Black Market rarity items are included in the Blueprint trade-in system

    • Five Rare Blueprints = One Very Rare Blueprint

    • Five Very Rare Blueprints = One Import Blueprint

    • Five Import Blueprints = One Exotic Blueprint

    • Five Exotic Blueprints = One Black Market Blueprint

  • The Blueprint you receive has a chance to be Certified, Painted, or drop as a Special Edition

  • Learn more about building Blueprints here

Default Settings

  • Some default settings under Camera, Controls, and Interface have changed

    • These changes will only occur if a player has never changed a default setting to a custom preference

  • Camera

    • Default Camera Preset

      • Distance increased to 270 (was 260)

      • Stiffness increased to 0.5 (was 0.3)

    • “Legacy” Camera Preset added

      • Legacy uses the original default settings

    • Camera Shake intensity reduced for most actions

  • Controls

    • Default Controller Deadzone value reduced to 0.2 (was 0.3)

    • Default Dodge Deadzone value increased to 0.8 (was 0.5)

    • Button Bindings list re-ordered to show most important controls at the top

    • Controller Vibration 

      • Reduced the intensity of vibration on the “Default” setting

      • On “Default” and below, Boost now only vibrates the controller when activated

      • Players can still use “Medium” or “Heavy” to replicate the old vibration settings

  • Interface

    • Nameplate Mode 

      • Default setting now makes nameplates Always Visible. 

      • Previous default now called “Nearby Only”

    • Team Colored Boost Meter is now enabled by default

Audio (Dynamic Range)

  • Dynamic Range settings are now available in the Audio menu

  • Settings

    • Default: Best for most players, these settings carry over from before today’s update

    • Low (Night): Best when playing at low volume, in a loud environment, or on low-quality speakers

    • High (Theater): Best when playing at high volume on high-quality sound systems

[PC] DirectX 11

  • DirectX 11 is now enabled by default for all players on PC

  • You can see our refreshed minimum and recommended PC specifications here

  • To opt out of DirectX 11, and revert to DirectX 9:

    • Open Steam

    • Right-click Rocket League, select Properties

    • Choose Select Launch Options under the General tab

    • Paste in -dx9, select OK

    • Start Rocket League

  • To change back to DirectX 11, remove -dx9 from the Select Launch Options window, and select OK

General

  • Inventory management: Any selected filters will remain active until you exit your inventory or trade window

  • Spike Rush added as a Mutator preset

  • Added a “Blueprints” button in the Garage menu

    • This button is a shortcut to Garage > Manage Inventory > Blueprints

    • The number of Blueprints in your inventory will be displayed on the button

  • Added support for Discord Rich Presence

  • [Nintendo Switch] Transparent Goalposts added under Options > Video

BUG FIXES

General

  • Fixed a bug causing the Rank/Division down notification to display after a win

  • Esper’s front-left wheel no longer clips through the wheel support

  • Fixed particle dispersal on Flash Freeze Decal

  • Archive button no longer appears at the bottom of the Blueprints tab

  • Yaki wheels have been adjusted to face the correct direction

  • Player Rank after using Quick Play no longer displays the incorrect Rank

  • Fixed a bug keeping multiple Supersonic Fury and Chaos Run achievements/trophies from unlocking when using items purchased from the Item Shop

  • Fixed appearance of the Soft Edge Decal on Chikara, Chikara G1, and Chikara GTX

  • Inventory filter no longer resets after previewing a revealed Blueprint