Scheduled Release: 3/10/2020, 10 a.m. PDT / 5 p.m. UTC
THE HEADLINES
-
Blueprints can now be traded in
-
Some default settings under Camera, Controls, and Interface have changed
-
Added Dynamic Range controls to the Audio menu
-
Spike Rush added as a Mutator preset
NEW CONTENT
General
-
Ignition Series Blueprints will be available as drops after select Online Matches starting on March 11, 2020 at 10 a.m. PDT / 5 p.m. UTC
CHANGES AND UPDATES
Blueprint Trade-Ins
-
You can trade in five Blueprints for one random Blueprint of the next-highest rarity
-
All five Trade-in Blueprints must be from the same series
-
The Blueprint you receive from the trade-in will be from the same series
-
-
All five Trade-in Blueprints must have the same rarity
-
-
To trade in Blueprints
-
Go to the Blueprints tab in your inventory
-
Click the left stick (or right-click with mouse) on one of the Blueprints you want to trade in
-
A new window will appear displaying all Blueprints that match both series and rarity
-
Select the remaining four you want to trade in
-
-
Black Market rarity items are included in the Blueprint trade-in system
-
Five Rare Blueprints = One Very Rare Blueprint
-
Five Very Rare Blueprints = One Import Blueprint
-
Five Import Blueprints = One Exotic Blueprint
-
Five Exotic Blueprints = One Black Market Blueprint
-
-
The Blueprint you receive has a chance to be Certified, Painted, or drop as a Special Edition
-
Learn more about building Blueprints here
Default Settings
-
Some default settings under Camera, Controls, and Interface have changed
-
These changes will only occur if a player has never changed a default setting to a custom preference
-
-
Camera
-
Default Camera Preset
-
Distance increased to 270 (was 260)
-
Stiffness increased to 0.5 (was 0.3)
-
-
“Legacy” Camera Preset added
-
Legacy uses the original default settings
-
-
Camera Shake intensity reduced for most actions
-
-
Controls
-
Default Controller Deadzone value reduced to 0.2 (was 0.3)
-
Default Dodge Deadzone value increased to 0.8 (was 0.5)
-
Button Bindings list re-ordered to show most important controls at the top
-
Controller Vibration
-
Reduced the intensity of vibration on the “Default” setting
-
On “Default” and below, Boost now only vibrates the controller when activated
-
Players can still use “Medium” or “Heavy” to replicate the old vibration settings
-
-
-
Interface
-
Nameplate Mode
-
Default setting now makes nameplates Always Visible.
-
Previous default now called “Nearby Only”
-
-
Team Colored Boost Meter is now enabled by default
-
Audio (Dynamic Range)
-
Dynamic Range settings are now available in the Audio menu
-
Settings
-
Default: Best for most players, these settings carry over from before today’s update
-
Low (Night): Best when playing at low volume, in a loud environment, or on low-quality speakers
-
High (Theater): Best when playing at high volume on high-quality sound systems
-
[PC] DirectX 11
-
DirectX 11 is now enabled by default for all players on PC
-
You can see our refreshed minimum and recommended PC specifications here
-
To opt out of DirectX 11, and revert to DirectX 9:
-
Open Steam
-
Right-click Rocket League, select Properties
-
Choose Select Launch Options under the General tab
-
Paste in -dx9, select OK
-
Start Rocket League
-
-
To change back to DirectX 11, remove -dx9 from the Select Launch Options window, and select OK
General
-
Inventory management: Any selected filters will remain active until you exit your inventory or trade window
-
Spike Rush added as a Mutator preset
-
Added a “Blueprints” button in the Garage menu
-
This button is a shortcut to Garage > Manage Inventory > Blueprints
-
The number of Blueprints in your inventory will be displayed on the button
-
-
Added support for Discord Rich Presence
-
[Nintendo Switch] Transparent Goalposts added under Options > Video
BUG FIXES
General
-
Fixed a bug causing the Rank/Division down notification to display after a win
-
Esper’s front-left wheel no longer clips through the wheel support
-
Fixed particle dispersal on Flash Freeze Decal
-
Archive button no longer appears at the bottom of the Blueprints tab
-
Yaki wheels have been adjusted to face the correct direction
-
Player Rank after using Quick Play no longer displays the incorrect Rank
-
Fixed a bug keeping multiple Supersonic Fury and Chaos Run achievements/trophies from unlocking when using items purchased from the Item Shop
-
Fixed appearance of the Soft Edge Decal on Chikara, Chikara G1, and Chikara GTX
-
Inventory filter no longer resets after previewing a revealed Blueprint