THE HEADLINES
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Players can now create and join Tournaments
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Quality Connection Status icons will appear in the HUD if players are experiencing connection problems
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Players can now receive a “Chat Ban” that restricts the banned player from sending chat messages in online play
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[Nintendo Switch] Video Capture and ‘Quality Mode’ have been added
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Expanded inventory organization and filtering in the Garage
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Enhanced Crowd Audio
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‘Rocket League x Monstercat Vol. 2’ is now available to all players under Music Playlists
NEW CONTENT
Country Flags
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‘Brunei’
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‘Monaco’
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‘Nauru’
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‘Tuvalu’
Crates and Keys
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‘Triumph’ Crate has been added
Monstercat
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‘Rocket League x Monstercat Vol. 2’ is now available to all players under Music Playlists
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‘Monstercat’ has been added as a Flag Folder
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Monstercat Flags have been added
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‘Anna Yvette’
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‘Intercom’
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‘Koven’
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‘Pegboard Nerds’
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‘Protostar’
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‘Slippy’
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‘Stonebank’
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‘Uncaged’
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‘Uncaged Cat’
CHANGES AND UPDATES
Tournaments
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Players can now create and join Tournaments via the Main Menu
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From the Main Menu, select ‘Play’ and then ‘Tournaments’ to find the Tournaments Menu
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Tournaments have a maximum bracket size of 128 teams, minimum of eight teams
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Team members must be in a party in order to register for a tournament
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Cross-platform tournaments are enabled
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Tournament creators can set minimum and maximum thresholds for entry based on a player’s Rank in the related Competitive Playlist
- Tournament creators can also spectate every match in the bracket they created
Quality Connection Status
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In addition to showing your ping on the scoreboard, you will now also see in-game icons on the HUD if you are experiencing connection problems. This will help you better diagnose if gameplay issues are related to server performance or your connection.
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You may see one or more of the following warnings when the client detects issues with your connection:
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High Latency
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Latency Variance
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Packet Loss
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Server Health
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Additionally, if you are experiencing any of these issues, you will see a warning “!” symbol next to your ping on the scoreboard.
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If one or more of these issues persists, you will also be notified via a pop-up notification in the Main Menu after exiting a match
Chat Bans and Report Feedback
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Chat Bans
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Players can now receive a “Chat Ban” that restricts the banned player from sending chat messages in online play
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If you are Chat-Banned, you will receive a notification on the main menu with information about the chat that contributed to your ban
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Quick Chat is still allowed but chat-banned players can only send one Quick Chat message every 5 seconds
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Chat Bans do not affect Private Matches or Party Chat
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Report Notifications
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If a player you reported receives a ban of any kind, you will now be notified of the ban via a main menu notification
Items and Inventory
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Favorite Items
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You can now Favorite items in the Garage and Inventory screens. Favorited items appear at the top of each tab
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Item Stacking
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Most items will now automatically stack in the Inventory to reduce clutter in the inventory and trade windows
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Duplicate items with different attributes (e.g. Painted or Certified) do not stack
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Duplicate items with different trade holds do not stack
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Each item in a stack still counts towards the maximum items in a trade
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When adding a stacked items to a trade, you can select how many from the stack to offer with a slider
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The Garage now supports Search and Filter functionalities
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The Inventory screen now has tabs to quickly switch between different categories of items
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Items can now be sorted by Date Acquired and Quality
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Different Painted Car Bodies can now be equipped to the Blue and Orange teams
User Interface
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A new “Interface” tab has been added to Options that contains all settings that control the user interface
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Gameplay
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Text Chat can now be set to ‘Team Quick Chat Only’
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Client Send Rate - Limit how many packets your client sends per frame (may help on weak/wifi connections)
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Server Send Rate - Limit how many packets the server sends you per frame (may help on weak/wifi connections)
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Bandwidth Limit - Limit total bandwidth used by the game client
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Camera
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Camera Presets are now available
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Controls
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Controller Vibration now has multiple levels to choose from
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Interface
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Nameplate Scale - Adjust the size of player nameplates in the world
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Nameplate Mode - Combines the old ‘High Contrast Nameplates’ and ‘Always Show Nameplates’ option. 'Default' is the former 'High Contrast Nameplates' setting.
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Match Notifications
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All - Show all HUD stat notifications and match time updates
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Time Only - Hide stat notifications, only show “One Minute Remaining” and countdown
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Kickoffs Only - Only show “3-2-1-Go”, don’t show “One Minute Remaining” and similar messages
Map Rotation
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Aquadome and Starbase ARC have been added back into the Competitive Playlist map rotation
Team Colors
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Expanded the palette of Blue and Orange team color choices for customization
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In Private and Exhibition matches, you can now select from the full color palette for primary team colors
Camera
- Made adjustments to Director Camera to make it more reliable in key situations.
- Auto Camera has been added back into Spectator Mode
In-Game Music
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You can now listen to Rocket League soundtracks during a match
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Under the ‘Audio’ Tab in the Options Menu, you can set ‘In-Game Music’ to:
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Always On
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Matches Only
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Training Only
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Off
Spotify Integration (Steam Only)
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You can now select a song from the Playlists menu (in the Main Menu or in-game if ‘In-Game Music’ is enabled) and click the ‘Listen on Spotify’ button
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If you click on ‘Listen on Spotify,’ Rocket League will minimize and you will be taken to the selected track on spotify.com.
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You must have an active Spotify account in order to view and listen to tracks on Spotify.com.
Enhanced Crowd Audio
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The in-game crowd can now predict shots and saves using the same logic as the Director camera in Spectator mode
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Now that the crowd can predict exciting moments, they will get louder and more excited in advance of events instead of only making noise after something happens
Nintendo Switch
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Video Capture has been added
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To use Video Capture, press and briefly hold the Share button (below the D-pad) and the last 30 seconds of gameplay will be saved as a video.
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Switch players can now choose between ‘Performance’ and ‘Quality’ under the ‘Video’ tab in the Options Menu
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Performance Mode (60fps)
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Docked: Optimized for 60fps/900p, can scale down to 60fps/720p
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Handheld: Optimized for 60fps/720p, can scale down to 60fps/576p
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Quality Mode (30fps)
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Docked: 30fps/1080p
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Handheld: 30fps/720p
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Quality Mode also enables several graphics features automatically, including Lens Flares, Light Shafts, Dynamic Shadows and Depth of Field
BUG FIXES
General
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Black Market and Very Rare Decals no longer cover Painted portions of some Battle-Cars
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Trim on Octane no longer changes color when ‘Superman’ Decal is equipped
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Primary Colors are now consistent on all car bodies
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Fixed a bug causing Supersonic Trails no longer flicker across player screens during a match
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Equipped Banners are no longer equipped as a phantom item if they are traded in
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Boost will now regenerate while waiting for additional players to join a Dropshot match
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Players can now see the ‘Vote to Forfeit’ option in the menu if they already initiated a forfeit vote
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Fixed a French translation error related to Takumi RX-T
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Fixed a Dutch localization error with Uncommon Toppers
Xbox One
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Players who have multiple Painted items equipped are now visible in your Party
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‘Certifiable’ Achievement has been fixed
macOS/SteamOS
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Fixed a bug causing players to crash when loading Steam Workshop Maps
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Fixed a bug causing players to crash when using ‘Happy Holidays’ Goal Explosion