The Headlines

  • ‘Farmstead’ is now available as a Seasonal Arena in all Playlists

  • ‘Wasteland’ and ‘Starbase ARC’ have been redesigned as Standard Arenas

  • More than 90 FREE new items added as drops and Trade-Ins

  • ‘Accelerator Crate’ has been added

  • Player Banners have been added as a new Customization Item

  • The Main Menu has a redesigned blog UI

  • New features include Transparent Goalposts, Director Camera, and Local Matches (Steam Only)

  • Competitive Season 5 ends, and Competitive Season 6 begins

    • Player Banners are being distributed as Season 5 Rewards

Complete list below...

New Content

Arenas

  • ‘Farmstead’ is now available as a Seasonal Arena in all Playlists

  • ‘Wasteland’ and ‘Starbase ARC’ have been redesigned as Standard Arenas.

    • Previous versions are now called ‘Badlands’ and ‘ARCtagon,’ can be found in Rumble, Private Matches, and Offline

  • ‘DFH Stadium’ (Day)

  • ‘Champions Field’ (Day)

  • ‘Mannfield’ (Snowy)

    • Snowy Arena variants will return to Casual and Competitive Playlists during the holiday season

Player Banners

  • Player Banners are new Customization Items displayed in the main menu and during Goal Replays.

  • Some Player Banners have customizable background colors, while others may have an animated background.

  • Some Player Banners may drop with a ‘Painted’ attribute

  • Player Banners will be available as Common items after any match, while others will be Rare or Very Rare drops after Online Matches, or via the Trade-In system:

General

  • More than 90 FREE new items added to the drop rate (including the Player Banners listed above)

  • ‘Accelerator Crate’ has been added

Community Flags

  • ‘Jon Sandman’

  • ‘Woofless’

Changes and Updates

General

  • Players can now change to another Custom Training pack while playing a Custom Training pack

    • While in a Custom Training pack, pause the game, choose ‘Change Training’ from the in-game menu

  • ‘Stick Sensitivity’ has been added to the Controls menu

    • At the default value of 1.0, your controller will behave the same as before

    • Your analog stick input is multiplied by these values. Increasing them makes your controller more sensitive at the cost of some fine-tuned control

    • At the maximum value of 10.0, your controller behaves like Keyboard steering, turning at maximum speed from any stick tilt

  • ‘Camera Transition Speed’ option has been added to the Camera menu

    • Increasing this value makes your camera blend between Ball Cam and Player Cam more quickly

  • ‘Always Show Nameplates’ option has been added to the Gameplay menu

    • When enabled, this option will prevent other players’ nameplates from being hidden even at long distances

  • All cars are now using one of the standardized presets for handling and hitbox introduced in the Anniversary Update

  • Rocket League is now localized in Polish on all platforms

Main Menu

  • The Main Menu has a redesigned blog UI

    • The blog is now collapsable

    • The blog will auto expand if new news has been added since your last play session

    • More information about live esports events is now included

  • The new ‘Play’ submenu consolidates all Offline and Online play modes into one section.

    • Exhibition and Season modes can now be found under ‘Play Local’

  • ‘Stats,’ ‘Leaderboards,’ and ‘League Rankings’ are now found under the ‘Career’ submenu

Transparent Goalposts

  • A new ‘Transparent Goalposts’ option has been added that causes goalposts and some walls to become see-through when necessary to see the ball

  • All Arenas but Rocket Labs use this new feature

  • Transparent Goalposts are enabled by default, but can be toggled off to return to their previous, non-transparent behavior

    • To disable, uncheck the ‘Transparent Goalposts’ box in your Video settings under the Options submenu

Audio

  • Introduction of sound ducking in the audible items of the garage

    • When browsing customization items with audio (Goal Explosions, Boosts), in-game background audio/music volume will automatically lower

  • Added delay before playing ‘hover’ item sound to reduce audio spamming in garage

  • Performance pass on general gameplay to reduce voice count on lower volume assets

Director Camera (Beta)

  • A new Spectator camera option called ‘Director’ has been added

  • The Director is an AI-controlled Camera mode that predicts Shots, Goals, and Saves and cuts to the best player view to frame the action

Competitive Season 5

  • Competitive Season 5 has ended. Titles and items will be awarded for your highest rank achieved during the season. Season 5 Rewards are custom, non-tradeable Player Banners

  • Receiving the Season 5 Reward Player Banners is also contingent upon successful completion of Season Reward Levels

  • Reward Player Banners:

    • ‘Season 5 - Bronze (Dragon)'

    • ‘Season 5 - Silver (Dragon)'

    • ‘Season 5 - Gold (Dragon)'

    • ‘Season 5 - Platinum (Dragon)'

    • ‘Season 5 - Diamond (Dragon)'

    • ‘Season 5 - Champion (Dragon)'

    • ‘Season 5 - Grand Champion (Dragon)'

      • Season 5 Grand Champions will also receive the 'Season 5 Grand Champion' Title

  • A second set of Season Reward Player Banners will also be awarded, with the same requirements outlined above:

    • 'Season 5 - Bronze'

    • 'Season 5 - Silver'

    • 'Season 5 - Gold'

    • 'Season 5 - Platinum'

    • 'Season 5 - Diamond'

    • 'Season 5 - Champion'

    • 'Season 5 - Grand Champion'

Competitive Season 6

  • Competitive Season 6 has begun

    • Season 6 brings a “soft reset” that requires you to do placement matches in each playlist to recalibrate

    • Winning half of your placement matches will land you near your previous season ranking

    • Rank requirements have been updated to distribute more players into Platinum tier and higher, and to reduce the amount of players in Bronze I

    • League Rankings will be temporarily empty until players complete their placement matches

Local Match (Steam Only)

  • Players on Steam can now host and join LAN matches directly through the Play menu

    • ‘Host Local Lobby’ to create a LAN server that other players can join on your network

    • ‘Find Local Lobby’ to browse for LAN servers you can connect to

  • Local / LAN matches allow you and your friends to compete without the need for an internet connection

  • The LAN Lobby creator is hosting the match on their computer. Using Alt-Tab in Fullscreen mode or taking other actions on that computer may affect server performance. Using a Spectator PC to host the lobby for LAN events is recommended

Known Issues

  • Starbase ARC has a few textures that aren't rendering correctly at map start

    • These textures should correct once a match begins, should not affect gameplay

  • Xbox One may crash in Main Menu if opening and closing too many menus quickly

Bug Fixes

General

  • Bumping and Demolish Updates

    • Fixed an issue where car collisions could be incorrectly handled depending on the order the physics engine processed them in

    • Fixed an issue where Demolishes and Bumps could be incorrectly handled depending on the depth of its bumper penetration into the other car’s collision.

  • Ball Indicator on Champions Field has been fixed

  • Restored Batmobile to its pre-Anniversary Update state based on community feedback

  • The Steam Controller now works as intended on Mac hardware

  • Party members can no longer be pulled out of a Ranked match by a Party Leader

  • Winning player no longer receives a loss when leaving a Ranked 1v1 match during an overtime Goal Replay

  • Entering Free Play while joining an Online Match no longer prevents players from joining an Online Match

Xbox One

  • Crash fixes

  • Fixed a performance issue related to a few Achievements

  • Fixed an issue where VSync was not being properly disabled even when checked off in the Video Options